The driving question led students to think of simulating a trading scenario in the class room and they decided to use board games. Using the ‘Think Pair and Share’ discussion strategy, students identified key elements of a board game, including rules, objectives, target age group, gameplay instructions, theme, and required materials. This started a joyful journey through various hands-on activities and meaningful discussions.
The students embarked on lively discussions about familiar board games like Monopoly, Ludo, and Business, among others. They enthusiastically immersed themselves in the world of board games, gaining hands-on experience that extended beyond mere entertainment. While playing these games, they explored intricate strategies for performing calculations, resulting in enlightening discussions that unveiled the mental processes behind adding and subtracting 2-digit numbers.
One noteworthy strategy that emerged was the ‘Split Strategy.’ Students learned to break numbers down into their tens and ones components, adding the tens and ones separately. Additionally, our students acquired another valuable technique – using the Number Grid up to 100. This tool proved instrumental in reducing their reliance on finger counting, fostering a gradual shift toward mental calculations.
Students delved into a pool of puzzles, including pyramid puzzles, hexagonal puzzles, fact families, and finding missing digits, among others. These activities strengthened their number sense and established better relationships between numbers, which they successfully used in calculating sales in a shop.
The project got students filled with excitement about board games as they collaborated in groups to create their own board games. During this creative endeavour, they assigned specific roles and responsibilities to each team member, including game designers, puzzle creators, game developers, and game masters. This clear delegation of tasks provided them with a structured and organised approach to the board game design process.
Their curiosity led to questions about the history of board games. They conducted research, uncovering fascinating historical facts such as the discovery of India’s and the world’s oldest board games. They also found Hindi names for some board games, like Pachisi (Ludo), and eagerly shared their findings with classmates.